摘 要:随着VR 技术的逐渐成熟,与之相关的作品也逐渐开始迈向市场,由于其特殊的拍摄方式和体验方式,并且其极强的沉浸感和交互性,使得其制作方式和传统的影视艺术的创作有着极大的不同,就前期制作而言,本文将先从分析其与传统影视作品的区别展开,进一步就分镜、剧本该如何进一步引导观众进入故事,从而增加更好的体验,并且就美术设计、音乐音效、交互设计等层面探讨VR 影视作品是该让观众作为一个角色直接进入剧情参与故事的发生,还是该以上帝视角对所有角色和剧情有一个全面的把控。
关键词:虚拟现实;影视叙事逻辑;引导观众;镜头语言;虚拟现实影视作品
中图分类号:J93;TP391.9 文献标识码:A 文章编号:2096-4706(2019)07-0092-03
Commercial Production of VR Images in the Context of New Media
YUAN Juecheng
(Shanghai University,Shanghai 200090,China)
Abstract:The gradual maturation of VR technology,related works have also begun to gradually move towards the market, because of its special way of shooting and experience,and its strong sense of immersion and interactivity,so that its production style and traditional film and television art creation is very different,in the pre-production aspect,this article will first from the analysis of its differences with traditional film and television works to expand,further on the sub-mirror,the script should further guide the audience into the story,thus adding a better experience,and on the art design,music sound effects,interactive design and other aspects of VR film and television works should let the audience as a role directly into the plot to participate in the story,or with a God’s perspective on all roles and plots have a comprehensive control.
Keywords:virtual reality;film and television narrative logic;guide audience;lens language;virtual reality film and television works
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作者简介:袁珏珵(1996.10-),男,汉族,江苏高邮人, 本科,主要研究方向:影视动画。