摘 要:信息技术教育的首要目的是培养学生的信息技术技能和一种用信息的视角处理问题的能力,以及培养学生有着信息视角的眼光去观察世界的能力。现阶段,在初中信息技术的教学中存在一些棘手的问题,如学生的学习兴致不高,教师的教学效率较低。信息技术游戏数学,是从学生的兴趣爱好出发,利用游戏中所包含的信息技术来实现娱乐教学的一种教学方式,它将娱乐和认知相结合,引导学生主动参与、发散思维。因此,笔者引入了游戏化教学法,旨在利用游戏教学法激发学生的学习兴趣,提高教师的教学效率。
关键词:扫雷游戏;信息技术;游戏化教学
中图分类号:G633.67 文献标识码:A 文章编号:2096-4706(2019)03-0115-03
Research on the Application of Game-based Teaching in Information Technology Teaching
TANG Dongpei
(Quanzhou No.1 Middle School,Quanzhou 362002,China)
Abstract:The primary purpose of information technology education is to cultivate students’information technology skills and the ability to deal with problems from the perspective of information,and to cultivate students’ability to observe the world from the perspective of information. At the present stage,there are some difficult problems in the teaching of information technology in junior high school. Students’interest in learning is not high,and teachers’teaching efficiency is low. Information technology game mathematics is a teaching method of entertainment teaching based on students’interests and hobbies. It combines entertainment with cognition and guides students to participate actively and diverge their thinking. Therefore,the author introduces the game teaching method,aiming at arousing students’interest in learning and improving teachers’teaching efficiency.
Keywords:mine-sweeping games;information technology;game-based teaching
参考文献:
[1] 王波. 游戏化教学在初中信息技术教学中的应用探究 [J].考试周刊,2018(98):145.
[2] 吴毕宇. 初中信息技术教学中游戏化教学的应用探究 [J].电脑迷,2018(11):128-129.
作者简介:唐东培(1977-),男,汉族,福建安溪人,信息 技术一级教师,本科,研究方向:中学信息技术教学。