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信息技术21年24期

基于 UE4 的非遗文化虚拟展厅科普小游戏设计——以经典吃豆人游戏为例
田晋
(苏州旅游与财经高等职业技术学校,江苏 苏州 215104)

摘  要:长江流域的非物质文化遗产历史悠久,古老的传承如今成为新时尚,赋予其新生的活力。中国非物质文化遗产苏扇是传统手工技艺中一颗璀璨明珠,包含折扇、檀香扇和绢宫扇,称为“苏州雅扇”。使用基于虚拟现实技术的虚拟展厅给参观者带来沉浸式、交互式的体验感,推进非遗文化的传承。在展厅中设置科普类小游戏,可以更好地增强参观趣味性,使参观者可以在游戏中体验非遗。文章主要基于 UE4 引擎制作经典吃豆人游戏,将苏州檀香扇的非遗文化融入其中,使参观者可以更好地感受非遗文化的魅力。


关键词:UE4 引擎;非遗文化;虚拟展厅;小游戏设计



DOI:10.19850/j.cnki.2096-4706.2021.24.008


基金项目:苏州市文化和旅游科研项目 (WL2021XL030)


中图分类号:TP311                                       文献标识码:A                                  文章编号:2096-4706(2021)24-0028-04


Popular Science Game Design of Intangible Cultural Heritage Virtual Exhibition Hall Based on UE4 —Take the Classic Pac-Man Game as an Example

TIAN Jin

(Suzhou Tourism and Finance Institute, Suzhou 215104, China)

Abstract: The intangible cultural heritage of the Yangtze River Basin has a long history. The ancient inheritance has become a new fashion and given it new vitality. Chinese Intangible Cultural Heritage “Su fan” is a bright pearl in traditional handicrafts, including folding fan, sandalwood fan and silk palace fan, which is called “Suzhou elegant fan”. Using the virtual exhibition hall based on virtual reality technology to bring visitors an immersive and interactive experience and promote the inheritance of intangible cultural heritage. Setting up popular science games in the exhibition hall can better enhance visiting interest and make visitors experience intangible cultural heritage in the game. This paper mainly makes the classic Pac-Man game based on UE4 engine to integrate the intangible cultural heritage of Suzhou sandalwood fan into it, so that visitors can better feel the charm of intangible cultural heritage.

Keywords: UE4 engine; intangible cultural heritage; virtual exhibition hall; small game design


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作者简介:田晋(1983.10—),女,汉族,江苏苏州人,讲师,硕士,研究方向:信息技术、虚拟现实。